Protector of The Crypt

Design Intent

Immersive top-down tower defense game where players assume the role of a brave knight defending against hordes of evil adversaries. Through strategic tower placement and the deployment of special abilities, players must fend off waves of enemies to safeguard the crypt and its precious treasures. With a diverse array of challenging levels boasting unique enemy types and strategic opportunities, players are tasked with combining strategic planning and combat prowess to emerge victorious against the relentless onslaught of evil forces.

My Role

3D Artist

  • Created all the models seen within the game.

  • Created three sets of three different towers, each one conveying a clear visual sense of improvement.

  • Implementation of models and material creation.

More Information

Team Size:

  • 7 people

Tools Used:

  • Maya

  • Substance 3D Painter

  • Unity

  • ClickUp

  • Microsoft Office

Project Duration:

  • Four months

My Responsibilities:

  • Referencing

  • Modeling

  • UVing

  • Texturing

  • Engine Implementation

  • Material Creation