Protector of The Crypt
Design Intent
Immersive top-down tower defense game where players assume the role of a brave knight defending against hordes of evil adversaries. Through strategic tower placement and the deployment of special abilities, players must fend off waves of enemies to safeguard the crypt and its precious treasures. With a diverse array of challenging levels boasting unique enemy types and strategic opportunities, players are tasked with combining strategic planning and combat prowess to emerge victorious against the relentless onslaught of evil forces.
My Role
3D Artist
Created all the models seen within the game.
Created three sets of three different towers, each one conveying a clear visual sense of improvement.
Implementation of models and material creation.
More Information
Team Size:
7 people
Tools Used:
Maya
Substance 3D Painter
Unity
ClickUp
Microsoft Office
Project Duration:
Four months
My Responsibilities:
Referencing
Modeling
UVing
Texturing
Engine Implementation
Material Creation