Reflections of Ra
Design Intent
Engaging isometric puzzle game where players take on the role of Sekhmet, the lioness goddess, trapped in a pyramid by Ra. Through the strategic placement of mirrors and manipulation of light beams, players navigate through chambers, unlocking rooms to escape. With progressively challenging puzzles, players must skillfully utilize the power of reflection to overcome Ra's obstacles and secure Sekhmet's freedom, all within the rich tapestry of ancient Egyptian mythology.
My Role
3D Artist & Level Designer
Sourced and created environment and puzzle assets.
Created the level layout for the puzzle rooms.
Co-created various light reflection puzzles ranging in difficulty.
More Information
Team Size:
4 people
Tools Used:
Maya
Substance 3D Painter
Unreal Engine
Google Docs
Project Duration:
48 hours
My Responsibilities:
Referencing
Modeling
UVing
Texturing
Engine Implementation
Material Creation
Level Design
Puzzle Design